Ways to Help Educators Bring the Real World into the Classroom

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Throughout the history of education, keeping students engaged and motivated has been a primary concern. Traditional teaching methods often struggle to connect academic content with real-world applications, leading to disengagement and a lack of curiosity among students. Many educators find it difficult to bridge this gap due to limited resources, time constraints, or lack of access to relevant materials and are constantly on the hunt for new classroom experiences. That being said, creative strategies and novel technologies can help teachers bring real-world experiences into the classroom, enhancing student engagement and learning outcomes.

The Importance of Real-World Connections in Education

Connecting what students learn in the classroom with what they’re likely to encounter in the real world is crucial for keeping students invested and helping them see the relevance of what they are learning. Engaging classroom activities help foster student excitement and curiosity by linking academic concepts to tangible, everyday experiences. Seeing how their studies apply to life beyond the classroom can make students more invested and eager to learn. This approach can also help students better grasp abstract concepts.

Real-world connections in the classroom encourage critical thinking and problem-solving by challenging students to apply their knowledge to practical situations. By interacting with authentic scenarios, students develop the ability to think critically and adapt to new challenges, skills that are essential for success in future careers.

Creative ways to bring the real world into the classroom

One effective way to connect classroom learning to the real world is by inviting guest speakers and organizing virtual field trips. Industry professionals can provide valuable insights into different career paths and offer students a glimpse into real-world applications of their studies. Virtual tours, such as exploring museums or historical sites, allow students to experience environments and events they might otherwise never have the opportunity to see, broadening their horizons without leaving the school.

Project-based learning is another powerful strategy. Working on engaging classroom activities, built around real-life projects such as designing a community initiative, creating a mock business plan, or solving everyday math problems gives students real-world experience and skills that are directly applicable outside the classroom. These activities encourage collaboration, creativity, and deeper understanding.

Classroom simulations like mock trials, debates, or scientific experiments drive students to actively engage with course material in a way that mirrors real-world scenarios. New classroom experiences like these immersive activities help solidify learning by making abstract concepts more relatable and applicable.

Technology also plays a critical role in bringing the real world into the classroom. Modern tools and platforms make learning interactive and engaging in ways that were previously unimaginable. For example, virtual reality (VR) simulations can be powerful student engagement tools and create immersive environments where students interact with lifelike scenarios, such as walking through ancient ruins or exploring complex environments or workplaces. 

These experiences provide opportunities for interactive and transformative learning. Immersive VR experiences like Transfr help bridge this gap by offering VR based tools that make real-world learning accessible to students everywhere. 

Dr. OP McCubbins, associate professor of Agricultural Education at Mississippi State University, had this to say while speaking on the Transfr panel “Can VR Advance Learning?

“I think the findings from the Learning Intelligence Team tell us that immersive learning works. Hands-on learning experiences work; it doesn’t have to be a real-world experience. It can be a simulated experience. I think that there’s lots of benefits to being able to offer some of those simulated experiences.”

The Role of VR in Real-World Classroom Learning

Virtual reality (VR) has emerged as one of many transformative student engagement tools in the worlds of education, training, and career exploration.

What is VR?

VR or virtual reality is a technology that immerses users in a fully simulated digital environment. Using specialized hardware and software, VR creates experiences that mimic real-world scenarios like workplaces.

Many classroom instructors ask “How does VR help with learning?” In the classroom, VR can allow students to experience environments and activities that would be impossible, expensive, or even dangerous to explore firsthand — walking through ancient ruins, exploring outer space, or visiting a manufacturing floor or construction site. These experiences engage students in ways that traditional teaching methods often cannot.

“The VR training was very effective for me, personally,” says Michael, an electrical construction student. “It was very informative and precise and got into really good detail as well — not just in terms of the physical side of seeing what you’ll be doing, but also the underlying knowledge you need in the field.”

VR also makes learning more inclusive, removing geographic and economic barriers. It fosters collaboration and creativity by encouraging students to work together in dynamic, interactive environments. By providing immersive, interactive, and accessible learning experiences, VR helps educators connect students to real-world learning in meaningful ways. Tools like Transfr make these experiences even more impactful by offering innovative solutions that align with educators’ teaching goals. By embracing innovative approaches, educators can inspire the next generation to connect what they learn in the classroom to the broader world around them.

Dr. Yun Jin Rho, VP of Learning Intelligence at Transfr, leaves us with this finding regarding the effectiveness of VR learning:

“We found that learning from VR simulations had more positive outcomes than the traditional learning methods. These learning gains didn’t just apply to one group of students or a certain group of students, but to all different types of novice learners.”

 

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Jack Cieslak
Jack Cieslak is the Editorial Director at Transfr. He’s worked in tech for over a decade, writing for Amazon, CB Insights, and Sisense, among others. When he’s not behind a computer, he enjoys martial arts, gardening, hiking, and of course, reading. A seasoned public speaker, Jack is also the host of Upward, the Transfr podcast.