VR Learners Reach Training Benchmark before In-Person Learners
The Transfr Learning Intelligence Team devised a study to evaluate how many repetitions of a VR simulation are needed before trainees reach a benchmark score (90%) versus a group learning the same material via reading instructions and performing steps (“act-out”).
The VR group needed an average of 2.7 repetitions to reach a 90% score. The act-out group needed an average of 4.8 repetitions to reach the same score.
The Transfr Learning Intelligence Team devised a study to evaluate how many repetitions of a VR simulation are needed before trainees reach a benchmark score (90%) versus a group learning the same material via reading instructions and performing steps (“act-out”).
The VR group needed an average of 2.7 repetitions to reach a 90% score. The act-out group needed an average of 4.8 repetitions to reach the same score.