Efficacy Study

VR Learners Reach Training Benchmark before In-Person Learners

The Transfr Learning Intelligence Team devised a study to evaluate how many repetitions of a VR simulation are needed before trainees reach a benchmark score (90%) versus a group learning the same material via reading instructions and performing steps (“act-out”). 

 

The VR group needed an average of 2.7 repetitions to reach a 90% score. The act-out group needed an average of 4.8 repetitions to reach the same score.

The Transfr Learning Intelligence Team devised a study to evaluate how many repetitions of a VR simulation are needed before trainees reach a benchmark score (90%) versus a group learning the same material via reading instructions and performing steps (“act-out”). 

 

The VR group needed an average of 2.7 repetitions to reach a 90% score. The act-out group needed an average of 4.8 repetitions to reach the same score.

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